Amy Whitten, Teacher, Virginia
My students BEGGED to work on Journey 2050! Thank you for finding something to make Virtual Learning more enjoyable for my students!!
Grade 6, Grade 7, Grade 8
My students BEGGED to work on Journey 2050! Thank you for finding something to make Virtual Learning more enjoyable for my students!!
Grade 6, Grade 7, Grade 8
This program was a lifesaver in April-May during the pandemic and online learning.
Grade 9, Grade 10, Grade, 11
I really enjoy this game and my high school students engage with it. They love the game and getting competitive with each other. I don’t think they realize how much they are learning until we have class discussions….so I consider that a huge win.
Grade 9, Grade 10, Grade 11, Grade 12
“My students are having a great time with the Journey 2050 program. They are engaged and having fun. It is great to overhear the side conversations they have about the choices they are making. They celebrate their successes and lament their failures without recognizing that they are learning!”
Grade 10
I really liked the farming game and this is a really cool program because it’s what kids my age will face when we are adults.
Grade 7
Journey 2050 is that multimedia experience needed to really ‘hook’ today’s learners. Students are very driven by competition and media gaming experience and Journey 2050 really drove home the sustainability point for urban and rural students. A very astute observation regarding the barrel balance from a student was, “Social (people) is the key factor to balance because our choices drive the market and affect the environmental balance.”
Grade 8